#N canvas 557 33 920 658 12;
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#N canvas 0 22 450 300 (subpatch) 0;
#X coords 0 1 100 -1 432 100 1;
#X restore 450 94 graph;
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#X obj 198 231 gemhead;
#X obj 199 457 pix_texture;
#X obj 199 481 rectangle 4 3;
#X obj 198 316 pix_film;
#X obj 122 583 dac~;
#X obj 99 198 tgl 20 0 empty empty empty 17 7 0 10 -260097 -1 -1 0
1;
#X obj 666 234 loadbang;
#X msg 134 284 auto \$1;
#X obj 99 466 select 0 1;
#X obj 666 308 gemwin;
#X obj 140 235 t b f;
#X text 26 199 Play/Stop;
#X msg 99 520 0;
#X msg 209 283 open ./media/ConvBrothers.mov;
#X obj 132 550 readsf~;
#X obj 199 419 pix_motionblur;
#X obj 297 397 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -261682
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#X floatatom 308 420 3 0 0 0 - - -;
#X text 38 82 This is an example of applying video FX with [pix_motionblur]
\, this examples is not in loop...;
#X obj 251 348 s end;
#X obj 99 167 r end;
#X text 316 347 bang when finished stops everything.;
#X text 455 404 [pix_motionblur] gets values from 0 to 1 and blurs
the moving pixels. Move the slider to try it.;
#X msg 666 264 create \, 1 \; pd dsp 1;
#X text 459 109 This is a short exerpt from the performance of the
group "Convolution Brothers" \, formed by Miller Puckette \, Cort Lippe
and Zack Settel. The performance is from the Second International Puredata
Convention in Montreal \, Canada \, 2007;
#X msg 132 519 open ./media/ConvBrothers.wav \, 1;
#X text 191 549 (1/0 work as "start"/"stop");
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